It's packed with extra goodies, mini-games, and whatnot.īut before I get ahead of myself, let's get to the basics. Everything from the Tekken and Soul Calibur games to the light-gun games themselves have always been good-looking, fast, fun, and packed with dozens of extras, exclusive to the home versions. Gameplay Just like its earlier games on PlayStation, Namco always produces high quality ports to consoles. With the GunCon in hand, it's pure action, a total adrenaline rush, and it delivers that happy, satisfying feeling of owning an excellent arcade game right in your own home. Time Crisis 2 for the PS2, the core of which is a straight port from the arcade game of four years of age, is a great action game. The quickness, feel, and mobility of the light-gun cannot be matched by a Dual Shock, and it helps make this arcade port very, very attractive. With the GunCon 2 in hand, any light-gun game, but Time Crisis II in particular, is transformed into a near perfect arcade experience.
#TIME CRISIS PC LIGHT GUN PS2#
the sniper rifle that's part of the arcade unit), Namco's Time Crisis 2 just needs the standard USB light-gun, and Namco itself makes a very good one for the PS2 called the GunCon 2.
Unlike Konami's excellent arcade game, Silent Scope, which requires a specific kind of gun (i.e. Now, with consoles growing so powerful, great arcade games such as Time Crisis 2 can be ported over with relative ease. However, when console manufacturers invented the home light-gun, the definition was slightly broadened. By definition, light-gun games are meant for the arcade.